Small studio. Serious games.

Small studio. Serious games.

Small studio. Serious games.

An AI-native R&D studio building fast, addictive game worlds.

AI-native team

AI-native team

AI-native team

Every specialist works with a full AI toolkit. One developer built our entire racing demo

Every specialist works with a full AI toolkit. One developer built our entire racing demo

Proprietary tech

Proprietary tech

Proprietary tech

A custom dynamic driving engine, plus our own Web3 stack for game economies and NFTs.

A custom dynamic driving engine, plus our own Web3 stack for game economies and NFTs.

Shipped, not pitched

Shipped, not pitched

Shipped, not pitched

Four products released since 2021. We prototype in weeks, not quarters.

Four products released since 2021. We prototype in weeks, not quarters.

Game dev & 3D

Game dev & 3D

Engines, physics, gameplay

Engines, physics, gameplay

Art, VFX & sound

Art, VFX & sound

Animation, effects, music, sound design.

Animation, effects, music, sound design.

Web3 &
infra

Web3 &
infra

Smart contracts, backend, DevOps

Smart contracts, backend, DevOps

VORPAL Universe

VORPAL Universe

VORPAL Universe

Our flagship: a Web3 gaming ecosystem connecting all our games, assets and players.

Our flagship: a Web3 gaming ecosystem connecting all our games, assets and players.

Our flagship: a Web3 gaming ecosystem connecting all our games, assets and players.

What's live

What's live

What's live

  • Node: MVP in 2 months, full launch in 4 months

  • Wallet: MVP in 3 months, full launch in 6 months

  • Explorer: MVP in 6 months, full launch in 9 months

  • Node: MVP in 2 months, full launch in 4 months

  • Wallet: MVP in 3 months, full launch in 6 months

  • Explorer: MVP in 6 months, full launch in 9 months

  • Node: MVP in 2 months, full launch in 4 months

  • Wallet: MVP in 3 months, full launch in 6 months

  • Explorer: MVP in 6 months, full launch in 9 months

What's next

What's next

What's next

  • DEX: 6–12 months

  • CEX: 12–18 months

  • NFT Infrastructure: 6–12 months

  • dApps: Launch alongside core features

  • Bridges (e.g., BTC): 18–24 months

  • DEX: 6–12 months

  • CEX: 12–18 months

  • NFT Infrastructure: 6–12 months

  • dApps: Launch alongside core features

  • Bridges (e.g., BTC): 18–24 months

  • DEX: 6–12 months

  • CEX: 12–18 months

  • NFT Infrastructure: 6–12 months

  • dApps: Launch alongside core features

  • Bridges (e.g., BTC): 18–24 months

Kart Racing (In development)

Kart Racing
(In development)

Kart Racing (In development)

A racing game built on our own dynamic driving engine. Every slide, drift and boost feels physical, which keeps players coming back for one more lap.

A racing game built on our own dynamic driving engine. Every slide, drift and boost feels physical, which keeps players coming back for one more lap.

A racing game built on our own dynamic driving engine. Every slide, drift and boost feels physical, which keeps players coming back for one more lap.

Our Games & Products

Our Projects

Our Games & Products

  • StarMap — VORPAL galaxy explorer.

  • VORPAL Finance — Web3 Gaming Ecosystem.

  • StarDefender — Tournament sharpened PvP Web3 game.

  • SimpleNFT — no-code NFT/SBT infrastructure on TON.

  • StarMap — VORPAL galaxy explorer.

  • VORPAL Finance — Web3 Gaming Ecosystem.

  • StarDefender — Tournament sharpened PvP Web3 game.

  • SimpleNFT — no-code NFT/SBT infrastructure on TON.

StarMap — VORPAL 3D galaxy explorer.

StarMap — VORPAL 3D galaxy explorer.

2021-2022

StarMap — VORPAL 3D galaxy explorer.

2021-2022

VORPAL Finance — Web3 Gaming Ecosystem.

VORPAL Finance — Web3 Gaming Ecosystem.

2021-2023

VORPAL Finance — Web3 Gaming Ecosystem.

2021-2023

StarDefender — Tournament sharpened PvP Web3 game.

StarDefender — Tournament sharpened PvP Web3 game.

2022-2023

StarDefender — Tournament sharpened PvP Web3 game.

2022-2023

SimpleNFT — no-code NFT/SBT infrastructure on TON.

SimpleNFT — no-code NFT/SBT infrastructure on TON.

2023-2025

SimpleNFT — no-code NFT/SBT infrastructure on TON.

2023-2025

DisputeME — on-chain disputes in Telegram. Referee in the Hub, and claim 5% fee from every resolved challenge.

DisputeME — on-chain disputes in Telegram. Referee in the Hub, and claim 5% fee from every resolved challenge.

TON TestNet live, 2026

DisputeME — on-chain disputes in Telegram. Referee in the Hub, and claim 5% fee from every resolved challenge.

TON TestNet live, 2026

Unsimple Quest — A Web3 quest where players search for Forgotten Words guarded by partner brands..

Unsimple Quest — A Web3 quest where players search for Forgotten Words guarded by partner brands..

Prototype, 2026

Unsimple Quest — A Web3 quest where players search for Forgotten Words guarded by partner brands..

Prototype, 2026

SimpleTeam — no-code NFT/SBT infrastructure on TON.

SimpleTeam — no-code NFT/SBT infrastructure on TON.

MVP SOON

SimpleTeam — no-code NFT/SBT infrastructure on TON.

MVP SOON

SLM CARDS — no-code NFT/SBT infrastructure on TON.

SLM CARDS — no-code NFT/SBT infrastructure on TON.

MVP SOON

SLM CARDS — no-code NFT/SBT infrastructure on TON.

MVP SOON

Our Team

Team

Our Team

Ultra-specialists, each equipped with AI. That's how a small team ships like a big one.

Ultra-specialists, each equipped with AI. That's how a small team ships like a big one.

Arthur Kranz, Co-Founder

Over 15 years of experience in IT and 3D development. Experience in leading teams of 50+ people.

Over 15 years of experience in IT and 3D development. Experience in leading teams of 50+ people.

Yuriy Berland, Lead Dev.

7+ years of experience in IT development, 2+ years in smart contract development. Bachelor’s degree in Engineering.

7+ years of experience in IT development, 2+ years in smart contract development. Bachelor’s degree in Engineering.

Sharapudin Omarov, DevOps

Expert in CI/CD and infrastructure, keeping systems secure and high-performing. 15+ years of experience.

Expert in CI/CD and infrastructure, keeping systems secure and high-performing. 15+ years of experience.

Gamzat Isaev, ART Director

20+ years of experience in 2D/3D production, including animation and VFX. Realized 30+ art projects with more than 200 million views.

20+ years of experience in 2D/3D production, including animation and VFX. Realized 30+ art projects with more than 200 million views.

Max Varlamov, Lead Game Dev.

10+ years of experience in GameDev Successfully launched 5+ projects. Master's degree in Mathematics and Computer Science.

10+ years of experience in GameDev Successfully launched 5+ projects. Master's degree in Mathematics and Computer Science.

Alex Pavlov, UI/UX Designer

17+ years of experience in Design Artist, Sculptor, CGI Artist, 2 years as the lead UI/UX designer at Gaijin (CrossOut).

17+ years of experience in Design Artist, Sculptor, CGI Artist, 2 years as the lead UI/UX designer at Gaijin (CrossOut).

Anton Brezhnev, AFX/Music Artist

13+ years of experience in Music & Sound production. Expert in Sound Design & AFX.

13+ years of experience in Music & Sound production. Expert in Sound Design & AFX.

Niki Skryabin, CMO/BD

Crafts strategies that turn innovation into measurable results. 6+ years of web3 marketing experience.

Crafts strategies that turn innovation into measurable results. 6+ years of web3 marketing experience.

Arthur Kranz, Co-Founder

Over 15 years of experience in IT and 3D development. Experience in leading teams of 50+ people.

Yuriy Berland, Lead Dev.

7+ years of experience in IT development, 2+ years in smart contract development. Bachelor’s degree in Engineering.

Sharapudin Omarov, DevOps

Expert in CI/CD and infrastructure, keeping systems secure and high-performing. 15+ years of experience.

Gamzat Isaev, ART Director

20+ years of experience in 2D/3D production, including animation and VFX. Realized 30+ art projects with more than 200 million views.

Max Varlamov, Lead Game Dev.

10+ years of experience in GameDev Successfully launched 5+ projects. Master's degree in Mathematics and Computer Science.

Alex Pavlov, UI/UX Designer

17+ years of experience in Design Artist, Sculptor, CGI Artist, 2 years as the lead UI/UX designer at Gaijin (CrossOut).

Anton Brezhnev, AFX/Music Artist

13+ years of experience in Music & Sound production. Expert in Sound Design & AFX.

Niki Skryabin, CMO/BD

Crafts strategies that turn innovation into measurable results. 6+ years of web3 marketing experience.

Our Advisers

Advisers

Our Advisers

Advisers from Electronic Arts, NEOM, TON Ecosystem Fund and more.

Advisers from Electronic Arts, NEOM, TON Ecosystem Fund and more.

Alexey Ermolov

Head of sector marketing NEOM.

Marketing generalist with 22 years of multi-industry and multi-cultural experience.

Head of sector marketing NEOM.

Marketing generalist with 22 years of multi-industry and multi-cultural experience.

Eugene Ustinovich

FileMarket, recognized as the app of the month in the IPFS and Filecoin ecosystem, TechStars alumni.

FileMarket, recognized as the app of the month in the IPFS and Filecoin ecosystem, TechStars alumni.

Dr. Sothy Kol-Men

Co-founder Genius Yield & Genius X with 20+ years experience in business development.

Co-founder Genius Yield & Genius X with 20+ years experience in business development.

Paul Marrable

Director of Engineering at Electronic Arts. More then 10+ years working with indie Game Studios.

Director of Engineering at Electronic Arts. More then 10+ years working with indie Game Studios.

Nicky Li

Co-Founder & COO of MetaKing Studios, Producer of BLOCKLORDS.

Co-Founder & COO of MetaKing Studios, Producer of BLOCKLORDS.

Alex Minakov

Investment Director of TON Ecosystem Fund. He has led crowdfunding campaigns raising over $300M from 50,000 investors across 10 countries.

Investment Director of TON Ecosystem Fund. He has led crowdfunding campaigns raising over $300M from 50,000 investors across 10 countries.

Alexey Ermolov

Head of sector marketing NEOM.

Marketing generalist with 22 years of multi-industry and multi-cultural experience.

Eugene Ustinovich

FileMarket, recognized as the app of the month in the IPFS and Filecoin ecosystem, TechStars alumni.

Dr. Sothy Kol-Men

Co-founder Genius Yield & Genius X with 20+ years experience in business development.

Paul Marrable

Director of Engineering at Electronic Arts. More then 10+ years working with indie Game Studios.

Nicky Li

Co-Founder & COO of MetaKing Studios, Producer of BLOCKLORDS.

Alex Minakov

Investment Director of TON Ecosystem Fund. He has led crowdfunding campaigns raising over $300M from 50,000 investors across 10 countries.

F.A.Q.

F.A.Q.

F.A.Q.

What does "AI-native studio" mean?

Every specialist on our team works with a full AI toolkit, from code and art to sound and testing. AI handles the routine, so senior people spend their time on design, feel and polish. That's how a small team ships like a big one.

Do you take co-development or outsourced projects?

Yes. Alongside our own titles, we build games and game features for partners, from first prototype to live release.

How fast can you build a prototype?

Usually in weeks, not quarters. A playable prototype lets you judge the idea on real gameplay before committing a full budget.

What tech stack do you use?

We pick the stack per project: browser-native 3D for instant-play web games, our own backend and DevOps, and Web3 on TON and Cosmos SDK when a project needs it.

What is the VORPAL Universe?

Our flagship Web3 gaming ecosystem. It connects our games, in-game assets and players in one shared world, with vorpal.finance as its hub.

Do your games require crypto?

No. Web3 is a tool, not a requirement. We use it where it adds real value to players, like asset ownership or tournaments.

Can you help with just art, animation or sound?

Yes. Our art, VFX and audio specialists can join your project on their own: characters, environments, animation, UI/UX, music and sound design.

Can you join a project that's already in production?

Yes. We can plug into an existing team and codebase to speed up development, fix bottlenecks or take over a specific part of the game.

How does working with you start?

Write to us at ceo@vorpal.finance. After a short call we agree on scope, timeline and budget, and start with a prototype or first milestone.

Are you open to investment and publishing partnerships?

Yes. We're open to talking with publishers, investors and studios about our own games and joint projects.

Let's build the next one together

Let's build the next one together

Let's build the next one together

Partnerships, publishing, co-development

Partnerships, publishing, co-development

Partnerships, publishing, co-development

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All Rights Reserved